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Hidden Treasure

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Devlog

  • Feedback
    May 06, 2020 by Madeline Fisher Games and Prototypes
    Maddy Fisher : There was a lot of good feedback to consider in finalizing our project. The main overall concern was that our level had to much open space so we definitely worked to get that fixed by a... Continue reading
  • Midpoint
    April 22, 2020 by IndigoSane#Devlog
    Alyssa's Update: I added terrain to my part of the level where the player is outside. It needs a lot of filling in and decorating, but for the most part these are the final assets that will be used an... Continue reading
  • Whitebox
    April 13, 2020 by IndigoSane
    1
    #Dev Log, #Whitebox
    Updates on Development: Key: Light Blue: Shoot PowerUp Red Squares: Targets Blue Cylinder: Lever Clear-ish Objects: Become available once targets are shot or a lever is pulled Green: Openable door Re... Continue reading
  • Team Trello And Layouts
    March 12, 2020 by Madeline Fisher Games and Prototypes
    Hello! This is the beginning of our devlog for our game "Hidden Tresure" (working). Attached above, we have our work flow plan, and our planned top-down layouts are below with captions. The designers... Continue reading
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