Feedback


Maddy Fisher :

  • There was a lot of good feedback to consider in finalizing our project. The main overall concern was that our level had to much open space so we definitely worked to get that fixed by adding more decorations to the level. I also changed the first puzzle in my part of the level so that there would be more space taken up with floating targets instead of levers. 
  • I had some feedback on the last puzzle in my part of the level. Many people were a little confused on exactly what they were supposed to do with the tiles on the floor. I tried making that more clear by having the player just destroy the object rather than having the tiles light up. 
  • Other than that I didn't change much else it seemed that most people were pretty okay with the way the level was other than the one puzzle.

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